Outlast Wiki

This page contains all unused dialogues for A. Bradley Avellanos.

Gameplay & Trailers Datamined / Unused

Unused/Datamined dialogues[]

Cinematic Intro[]

Project Breach
So how did she get out?
Planning what?

Mansion[]

Introduction[]

Naughty Children
Oh, look at these naughty children. How will they ever learn to behave?

Rebirth[]

Radios
Spider. ( 2 ) ( 3 ) ( 4 ) ( 5 )
Spy. ( 2 ) ( 3 ) ( 4 )
Der. ( 2 ) ( 3 ) ( 4 ) ( 5 )
Eye. ( 2 ) ( 3 ) ( 4 ) ( 5 )

Sleep Room[]

Directions
Please exit the Evaluation Chamber.
Please return to your cell.
New pharmaceutical upgrades available.
New engineering upgrades available.
Wake Up
Welcome back to the therapy.
I'm so glad you've come back home.
Open your eyes, it's time to learn.
Wake up, it's a glorious day, and it's time get better.
You're only free when you're awake.
Welcome back, where you don't have to choose between freedom and happiness.
Welcome to the day you stop being a victim and start being an accomplice.
Welcome. Let's heal, together.
Good morning. You get a little better every day.
Welcome. Let Murkoff help. ( 2 )
Good morning. Let's make your life a secret, and keep it from ourselves.
Good morning. It's time to wake up and join the human race.
You are in a dream, in a dream, in a dream, in a dream. You'll know you've stopped dreaming when you stop waking up.
If you want to change what you're going to become, you have to change what you used to be.
Rise and shine.
I've been waiting for you to wake up.
Every time you wake up, you open your eyes a little further.
It's time to wake from the disease and to accepet the cure.
Welcome. ( 2 ) ( 3 ) ( 4 ) ( 5 ) ( 6 )
Good morning. ( 2 ) ( 3 ) ( 4 ) ( 5 ) ( 6 ) ( 7 )
New Program Unlocked
A new Program of Trials is available.
A new Program has been unlocked.
New Program available. ( 2 )
Rebirth Entrance
Rebirth imminent
Rebirth minus one.
Rebirth minus two.
Rebirth minus three.
Rebirth minus four.
Rebirth minus five.
Rebirth minus six.
Rebirth minus seven.
Rebirth minus eight.
Rebirth minus nine.
Rebirth minus ten.
Rebirth minus eleven.
Rebirth minus twelve.
Rebirth minus thirteen.
Rebirth minus fourteen.
Rebirth minus fifteen.
Rebirth minus sixteen.
Rebirth minus seventeen.
Rebirth minus eighteen.
Rebirth minus nineteen.
Rebirth minus twenty.

Trials[]

General

Directions
Turn right.
Turn back.
Follow me.
Down here. ( 2 ) ( 3 )
Reagents
A Reagent is bleeding out.
Only one Reagent remaining. ( 2 )
Shuttles Called
Shuttle will arrive shortly. ( 2 ) ( 3 )
Please wait.
Shuttle will arrive in... some seconds.

Fun Park[]

Drill the Futterman

Remaining Targets
Six Targets Remaining.

Toy Factory[]

Pervert the Futterman

Obstruction Opened
Assembly line resuming. Please keep hands and feet clear of feeder.

Downtown[]

Kidnap the Mistress

Completing the radio broadcast
Four codes remaining.

Miscellaneous[]

Project Speech
The Board sees extraordinary commercial potential in the unexpected side effects of Project LATHE 2, as identified by our colleagues at Los Alamos. Specifically: the convergent extrasensory activity among test subjects relating to the so-called "Skinner Man." The hallucinations are remarkable in their own right, but the fact they are shared between disparate Reagents is extraordinarily provocative. Reagent hallucinations have been steadily increasing, correlating directly with seasonal change, despite the Sinyala Facility's complete removal from variation in light and temperature. Accordingly, so-called "Geisterprozess," convergent hallucinatory Trials will be run for the final weeks of October, using chemical encouragement administered to Reagents specifically per the direction of Dr. R. Wernicke. Any benefits of the additionally incurred trauma will be rolled into future iterations of the Trials, and may justify budgetary amortization with ongoing research in Los Alamos and Colorado.
Actions
Bring
Burn ( 2 )
Climb
Close
Continue ( 2 )
Defend
Destroy ( 2 )
Drop
Eliminate
Find ( 2 )
Hide
Hold
Isolate
Jump
Kill
Look
Move
Open
Proceed ( 2 )
Process
Push
Raise
Reach ( 2 )
Run
Search
Stop ( 2 ) ( 3 )
Survive
Throw ( 2 )
Characters
Coyle ( 2 )
Gooseberry ( 2 )
Enemy ( 2 )
Enemies
Population
Prime Asset ( 2 )
Reagents ( 2 ) ( 3 ) ( 4 ) ( 5 )
Gameplay
Ahead
Alarm ( 2 )
Bias
Code ( 2 )
Conflict
Control ( 2 )
Danger ( 2 )
Difficulties
Emergency ( 2 ) ( 3 )
End
Error
Errors ( 2 )
Expectation
Goal
Group ( 2 )
Groups
Improvement ( 2 )
Interference
Internal
Next
Null
Objective
Objectives
Observation
Pressure
Previous
Problem
Procedure ( 2 )
Random
Result
Threat
Treatment
Treatments
Type
Uncertainty
Letters
A ( 2 )
B
C
D
E
F
G ( 2 )
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W ( 2 )
X
Y
Z
Numbers
0
6 ( 2 )
7 ( 2 )
8 ( 2 )
9 ( 2 )
10 ( 2 )
20
30
40
50
60
70 ( 2 )
80
90
100 ( 2 )
Objects
Body
Corpse
Door
Doors
Drug
Exit ( 2 )
Fire ( 2 )
Gate
Gates
Key
Keys
Water
Places
Exterior ( 2 )
Inside ( 2 )
Outside ( 2 ) ( 3 )
Room
Rooms
Section
Sections
Stage
Stages
Testgate (|2 )
Zone (|2 )
Zones
State
Aborted
Dead (|2 )
Empty
Failed
Locked
Lost
Restricted (|2 )
Unlocked
Time Remaining
10 minutes remaining.
9 minutes remaining.
8 minutes remaining.
Utilities
A ( 2 ) ( 3 )
All ( 2 )
At ( 2 )
Be
By ( 2 )
De ( 2 )
Do ( 2 )
For ( 2 )
From ( 2 )
Go ( 2 )
Have
He ( 2 ) ( 3 )
In
It ( 2 )
Non ( 2 )
Of
On ( 2 )
Re ( 2 )
That
The ( 2 )
There
They
This ( 2 )
To
Un ( 2 )
We
With ( 2 )
You ( 2 )