Outlast Wiki

Administration Block is the first chapter of Outlast.


At the start of the game, Miles Upshur, an investigative reporter, is seen driving to Mount Massive Asylum for the Criminally Insane to discover and expose its secrets after receiving an anonymous tip that potentially criminal acts have been occuring in the asylum. As he arrives at the front gate, the forecast he was listening to on the radio starts to pick up static before losing signal. Before exiting the car, he takes with him a camcorder, a notebook to write down his thoughts, a document containing the email from earlier, and a pair of batteries that he inserts into the camcorder. The gates behind him close, preventing the player from leaving, with the only other option being to proceed to the courtyard. As the player makes their way to the front entrance, the door will be locked, along with all other entrances, and the player will be required to crouch under a broken gate, climb up the scaffolding located on the left side of the courtyard, and enter through an open window.

Upon entry, the lightbulb in the first room will die out, causing the area to go dark. Night vision is not required, but will aid in navigating through the surroundings to get to the nearby hall. The hall leads to several rooms, where the player can scavenge a battery for their camcorder and find a document. At the end of the hall, a glass door will block further progress, and on the left, a patient will slowly close and lock the bathroom door. An air vent in a nearby room will have to be traversed to get past it. While crawling inside the air duct, the aforementioned patient can be seen through the grid exiting the bathroom and quickly going back, locking himself in again. The upper hallway will be blocked by debris; as such, the player is required to go through the library where many bodies and severed heads are found, as well as a dying soldier who uses his last breath to warn Miles of The Variants and tells him to get out by unlocking the main doors from Security Control. Upon leaving the library, Chris Walker can be seen stalking the corridor. Upon trying to cross the debris ahead, Walker will ambush Miles and throw him through a window into the lobby below where he will meet Father Martin for the first time right before passing out and awakening shortly afterwards.

There are two main halls and a stairwell going down near the atrium, the security room is found in the right hall. The keycard required to unlock it is acquired in room A114 in the left hall; the entrance is blocked by debris, however. Another way will be found through the large computer office.

When trying to unlock the main doors from Security Control, Father Martin will interfere and cut the power to the asylum; Chris Walker will then show up to bash down the security door to search for Miles. In order for the power to be restored, the generator in the basement will have to be restarted; the generator can be fixed by operating the two pumps, as well as the main breaker, which is turned on with a lever found further in the basement. Upon interacting with the pumps, an armed inmate, who will chase and attack on sight, will roam the basement to look for Miles.

After restarting the generator and restoring the power, the main doors can be unlocked from Security Control. However, when trying to do so, Father Martin will ambush Miles and sedate him with a syringe, telling him he cannot leave yet while showing him security footage of soldiers being slaughtered by an entity called The Walrider. Miles is then taken to the cells in the Prison Block.

Video Walkthrough


Outlast CH. 1 Administration Block - Gameplay Walkthrough HD No Commentary

Notes & Documents



  • According to David Chateauneuf, the early build of Administration Block was a single level before being split up into two separate ones: the Administration Block and Return to the Administration Block.[1]
  • The Whistleblower is the only document in the game that will be automatically acquired, regardless of the player's actions.
  • If the player looks at one of the asylum's windows on the left, they can see a shadowy figure pacing, right before running away and turning off the lights. A glitched view of the game reveals him to be Father Martin.
  • If the player manages to catch up to Chris Walker while he is stalking the upper corridor, Walker will not respond to Miles' presence and will instead proceed to room A205, locking the door behind him, as this is a scripted event which cannot be disrupted.
  • An optional event can be triggered by pressing the elevator button, which causes a screaming Murkoff employee to fall to his death. Triggering this event unlocks the achievement Elevator Operator, exclusive to the Xbox One.
  • The player will forfeit acquiring the Big Fucking Guy note (which requires hiding in the locker and recording Chris Walker in the Security Control), if they are aiming for the Claustrophobe achievement.
  • In the first demo, the first hallway's bathroom door is unlocked and the patient inside is substituted with a body of a Murkoff employee. The bathroom can be accessed in Outlast: Whistleblower, once Waylon attempts to leave the asylum.
  • In the first demo, after being thrown through the atrium's upper window and passing out, Miles wakes up in one of the basement rooms instead of the lobby.