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The Camcorder is an electronic device used by Miles Upshur, Waylon Park and Blake Langermann to record info and events, as well as help navigate dark areas with its night vision feature (NVF). All cameras are designed and manufactured by Spatlin.

Information

The camcorder is the most prominent tool the protagonists use throughout the game. It is also needed for journal entries by simply filming written messages or events. In Outlast 2, the player can film and playback their recordings with Blake's commentary over them. The mechanic itself is a simple gameplay feature, independent from the game's overall narrative; For example, the player can fail to record any of the events unfolding within the asylum, and yet Simon Peacock will commend Waylon Park for obtaining enough evidence to take down Murkoff.

The camera comes with a night vision feature, which is required to illuminate dark areas seen in the camera's screen. Using night vision requires battery power when used, making it necessary to manage the use of it so the battery power is not wasted when night vision is not needed. Using night vision on any person will make their eyes seemingly glow.

When the battery has become fully drained, the night vision's range will be reduced substantially. Even in this condition, the camcorder will still work along with the night vision capability, albeit to a much weaker degree. To regain the night vision's full power, another battery must be reloaded in the camera. Even if the player runs out of batteries, the night-vision on the camera still works for short amount of time, with poor quality that worsens in night-vision and lack of audio capture. When a battery's power is about to be depleted, the night vision will flicker. Batteries can be found scattered around the environment.

The camera also has the feature of zooming in and out, giving the chance to scout moderately far ahead. Zooming can also be used in conjunction with night vision, as the night vision will illuminate any surface the camera is zoomed in on, making it very useful for spotting enemies from a distance in low light.

There are scripted instances where the protagonist will use their camera regardless of the player's input, such as filming the death of Billy Hope and when the Walrider kills Chris Walker. When the Walrider is invisible, the night vision feature can reveal it.

In Outlast 2, the camera's appearance differs drastically in comparison to the original, sporting a redesigned HUD with sound detectors for left and right dynamics, which are used by the player to locate visually obscured enemies. Additionally, Blake's camera is waterproof, as it is shown when Blake hid underwater, the camera took no damage and functioned as before.

Story

Outlast

When Miles is captured by Richard Trager, Trager takes the camera and props it on a sink to record himself cutting off Miles' fingers.

In the Female Ward, during a botched long jump by Miles, the camera falls off Miles' person and into a hole in the ground, forcing Miles to travel back down to get it as it's still needed to navigate through dark areas. When the camera is found and retrieved again, it is badly damaged, as the eye lens is cracked and the camera's view will malfunction and flicker at random times.

Outlast: Whistleblower

The camcorder reappears in Outlast: Whistleblower, and is used by Waylon Park in the same way as in the original game. The camera is taken off of a tripod just as the breakout begins.

When retrieving the camcorder after escaping Eddie Gluskin's torture, the player loses all of their batteries and the camcorder's power is nearly depleted.

During the epilogue, a fully-recovered Waylon sits behind a desk while a mysterious man, who's associated with the leaking website, informs him that it will be more than enough evidence to ruin the Murkoff Corporation, but warns Park that doing so will result in Murkoff doing everything it can to punish him in return, including threatening his family. Despite some initial hesitation, Park ultimately decides to take the risk and uploads the video.

Outlast 2

The camcorder returns in Outlast 2 and is used by Blake Langermann.

In Golgotha, Blake is captured and crucified by the Scalled and has his camera taken from him by Laird Byron, for they believe him to be the Messiah that will cure them of their illness and that his camera is his Gospel. After ripping himself free from the cross's nails, Blake bandages himself and later finds the camera in a shack owned by Laird.

Gallery

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Model

Trivia

  • Outlast's camcorder display design appears slightly different in the first demo version, such as displaying STBY in the top left corner instead of REC: 0:00:00.
  • In the first demo version, Miles can carry twenty batteries and reloads four batteries at once as that was the original number required to give the camera a full charge. This can still be seen in the retail version for a brief moment; by toggling the camera, the battery counter will display 4/20 regardless of how many batteries the player has.
  • Toggling the camcorder near frosted glass in the asylum will cause the player's field of vision to clip through it for a brief moment, allowing them to peek through walls and look into nearby rooms.
  • The crack and flickering on the camcorder once its damaged can be removed by turning effects in the graphics settings to low.
  • Outlast's camcorder is modeled after Sony HDR-CX550V Handycam.
  • In the first game, the night vision feature is made obsolete if the player chooses to play the game with full gamma and brightness.
  • The camcorder icon is available as an emoticon on Steam. The same icon is used as a visual cue for when the player acquires new notes.
  • During scripted events, the game might fail to register the camera being holstered. As a result, the camcorder's HUD will be overlaid across the screen. This can be seen during the crematorium scene with Frank Manera and when Waylon trips in a foggy courtyard.
  • The light bar on the PlayStation 4's controller emits green light when night vision mode is active, dark green when it's out of batteries and white when it's turned off.
  • In the original version of Outlast 2, the built-in microphone, whilst active, would drain the camcorder's battery over time. This was later patched out by the developers to make it less tedious.[1]

References

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