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Hugo Dallaire, along with Philippe Morin and David Chateauneuf, is the co-founder of Red Barrels as well as the Art Director for Outlast.

Early Life and Work[]

Graduate of the NAD Center in 3D animation, Hugo begins his entry in the video game industry at Ubisoft in 1997 as a environmental artist. Promoted as an Artistic Director, he is successful with the first title of the series Splinter Cell. In 2004, Hugo was hired by Electronic Arts Montreal with the mission of building a new studio and create a new intellectual property, which was Army of Two.

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