- "(Long scream)"
- ―Pitcher's battle cry upon entering the Trial
Molotovs, better known as The Pitchers, are some of the antagonists in The Outlast Trials. They are pyromaniacal Specialist Ex-Pop who can throw molotovs that explode on impact at the Reagents and unleash a fiery breath when they get too close.
Background[]
As revealed in their Ex-Pop classification file, the Pitchers are military servicemen turned pyromaniacs who developed an extreme obsession with the use of napalm and other incendiary technologies in war, particularly World War II and the Korean War and are responsible for causing thousands of civilian deaths during the war. Viewing themselves as shamans to a pagan god of fire, the Pitchers see military-scientific advancement in thermal weaponry including flamethrowers and bombing as evidence of the deity existing.
They are instructed by Murkoff staff to craft their own Molotov cocktails and cannot speak as they have severely damaged their larynxes from ingesting too much gasoline.
Characteristics[]
Like the Pusher, the Pitcher occasionally emerges from Ex-Pop Insertion Gates at any point during a Trial. Upon entering, Reagents can detect his presence through the glow of his molotov fire and his enthusiastic wailing as he exits the gate.
Unlike the Pusher and Imposters, the Pitcher has a longer search duration before leaving the Trial. This can become problematic if he camps stationary objectives, such as the cart, battery switches, or the victim's execution chamber. In such cases, Reagents must be very patient, either waiting for him to leave the area or deliberately get chased to lure him away from the objective.
When chasing a Reagent, the Pitcher has different attacks depending on his distance. At long range, he throws a molotov cocktail that temporarily stuns Reagents upon impact and creates a temporary fiery area that deals damage over time. If the Pitcher loses his sight on a Reagent to the dark, the Pitcher may attempt to "predict" where his target may have headed by throwing a molotov in that direction. Similarly to Franco Barbi, the Pitcher is violently reactive to sound within his proximity, as he will throw molotovs at close sources of noise when alerted.
Reagents must exercise caution when throwing objects, as they risk being caught in the flames or stunned by his bottle. Instead, they should wait for him to throw his molotov, dodge the resulting flames, and then use an opportunity to throw an item at him as he reloads. Although Pitcher remains stationary within safe distance like Franco, he is much easier to dodge since Reagents can react to and dodge his molotovs. Nevertheless, he will pursue them if they attempt to make further distance from him, stand between objects, or move out of his line of sight. Reagents can also use doors to stall him, preventing him from throwing molotovs and forcing him to either open or bash through them. At close range, he uses his nozzle as a flamethrower, inflicting significant damage. However, unlike most Ex-Pop, avoiding his fire breath grants Reagents more time to create distance, as it always locks in one direction, making it easier to evade.
Despite the flames that would realistically hurt anyone, they do not affect the Ex-Pop, including Specialist classes, such as the Screamers who remain unaffected by flames on the ground, and Night Hunter whose vision is not impaired by the blinding effect of his flames. However, strategic Reagents can exploit his bottle throws by positioning themselves behind Screamers, idle Grunts, or Pouncers' hiding spots. If these Ex-Pop are directly hit by the bottles, they will flee from their positions immediately. Despite Pitcher's thrown bottles having a stagger effect on Reagents, they do not stagger the Ex-Pop, including patrolling Grunts, Big Grunts, or Prime Assets. However, these Ex-Pop can still criticize or throw insults similarly to how they do with Reagents. Regardless, the Reagent Imposters are currently the only Ex-Pop that can be hurt or get targeted by the Pitcher unless they see the real Reagents, which immediately becomes his highest priority target.
When exiting the Trial after a certain amount of time, he will extinguish the fire from his molotov cocktail before entering the Ex-Pop insertion gate. If he notices Reagents while retreating, he will re-ignite his molotov and continues pursuing his target. However, after throwing enough molotovs or exhausting his fuel, he will be forced to retreat, ignoring Reagents unless they block his path. In such cases, he will punch them until they move out of his way. Using the strategy to drain all his fuel is not highly recommended, as it does not affect the cooldown of his re-deployment in a Trial, and his fuel will be fully replenished.
The Pitcher cannot appear while the Pusher or the Jaeger are present in the Trial. He also cannot appear when the Trial variators use special enemies like More Pushers, Jaeger, or Prime Time. When the More Pitchers variator is active, he will always appear each time in the Trial without being cycled out by the Pusher or the Jaeger.
When the Cold Snap or Frost Mines variators are active, staying near the the Pitcher's fire sources from his molotovs or fire breath attack will grant a Warmth status effect, making Reagents completely immune to the cold effects. Some clever Reagents can get him to throw a molotov, dodge and stand near the temporary ground fire to gain the effect before fleeing from him.
Story[]
The Outlast Trials[]
TBA
Physical description[]
The Pitcher is a dark skinned man with black dreadlocks, dressed in bloodied blue work pants and brown boots, with only straps on his chest that are holding up the three gas canisters on his back. On his right hand he wears a long, dark brown leather glove. On his left hand, he wears a shorter leather glove with metal-tipped digits that allow him to ignite fires by snapping his fingers. He wears a metallic, full face mask with a nozzle apparatus on the mouth that allows him to breathe fire, with a tube that connects to his canisters. He has black dreadlocks that are swept back and the veins all over his body are very pronounced from burn scars. He wears four Molotov bottles on his waist and is seen carrying one. Underneath the Pitcher's mask reveals he has healed burnt scars all over his face, along with a hooked nose, pronounced veins and a lack of facial hair.
Player death animations[]
- Front: The Pitcher will approach the Reagent and smack them in the head with his bottle, forcing them to lie back on the floor. He will then flip the bottle around before grabbing the Reagent's throat with his left and strangling them to death.
- Back: The Pitcher will throw a molotov at the downed Reagent, forcing them to turn around. The Pitcher then pins the Reagent to the floor by standing on their chest and pose ritualistically as he watches them burn alive.
- Right: The Pitcher will kick the Reagent onto their back before lighting a match at his mouth. He will then spit a lengthy stream of fire down at the Reagent, burning them to death.
- Left: The Pitcher pushes the Reagent onto their back, stands over them and smashes his molotov right above the Reagent. As the Reagent is set on fire, the Pitcher will then straddle the Reagent and beat down the Reagent with his fists until they die.
Patch notes[]
December 10, 2024 (Project Breach / Winter Kills)
March 27, 2025 (Hotfix)
October 21, 2025 (Program Geister & Invasion)
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Trivia[]
- The concept arts for Pitcher was shown in Trials' second documentary video.[1]
- While showing the early version of The Docks, the Pitcher was listed in the Specialists group for Ex-Pop.[1]
- In unused dialogue, the Pitcher makes references to Sidney Gottlieb and Allen Dulles, both leading figures in Project MKUltra.
- The term 'pitcher' is a reference to the same role used in sports, where the pitcher throws a baseball toward the catcher.
- In the leaked and early versions, the Pitcher model was completely different:
- He had a sack on his head, wears suspenders that support his pants, and does not wear any gloves or the gas tanks on his back that would connect into his mouth.
- He was also not originally going to have a fire breathing ability.
- The Pitcher originally had three different models (two male, one female) and the male models' voice lines had been recorded by the time the closed beta took place; as of Season 2, the Pitcher only has one model, is incapable of speaking due to sever laryngeal burns, and possesses both a ranged and melee elemental attack, as well as a melee weapon.
- The unused dialogues for the Pitcher originally depict him as a drunken, short-tempered man who can speak coherently, unlike the final version due to their larynxes being damaged from ingesting the gasoline.
- Originally, the Pitcher was designed as a Caucasian man with sack on his head for a mask. This later changed as Red Barrels went into one of their alternate concepts where he is a dark skinned man with dreadlocks.
- The Pitcher is the second Outlast character to be a pyromaniac. The first is the Pyromaniac patient.
- The Pitcher is the second ranged enemy added to The Outlast Trials. The first is Franco Barbi.
- The Pitcher is the third antagonist in the Outlast series overall that possesses a ranged attack. The first is Laird Byron and the second is Franco Barbi.
References[]
- ↑ 1.0 1.1 "Trial #2: Characters, The Outlast Trials - Behind the Scenes". Red Barrels. YouTube (December 11, 2021).
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